Product designer · Design operations & program management

I design with conviction, data and research, then let real people prove it.

I'm OD Ntuk. My experience covers UI engineering, product architecture, design and design operations, from 0 to 1 platforms at Kaplan and Meta AI to a rental marketplace of my own. I'm a big proponent of lean UX. I drive the work with prototypes that get tested often, so we find the right fit and approach early.

Portrait of OD Ntuk

Approach

How I design today.

Modern, prototype first and lean. I get real software in front of real people quickly, then let what they do shape the next build.

  1. Start from conviction and data

    Deep knowledge of the space, backed by data and research, shapes the bet before a single screen is drawn.

  2. Prototype first

    Clickable prototypes that feel like the real product, instead of static mockups.

  3. Test lean

    Short build, test and learn loops with the people who will actually use it, run through tools like Userbrain and Maze.

  4. AI in the workflow

    Claude connected to my tools through MCP, with the PRD and style guide kept as Markdown.

Empathize→Define→Ideate→Prototype→Test↺
  • Claude
  • Figma
  • Mobbin
  • Userbrain
  • Maze
  • Netlify prototypes
  • Markdown docs

About

Systems thinking from an engineering background.

I started out writing front end code, moved into product architecture, then into UX and product design.

That background shapes how I design. I think in systems, with reusable patterns that are easy to build, so a design holds up once engineers pick it up and keeps working as the product grows.

I enjoy collaborating, over communicating and getting a room aligned, whether that's with sticky notes and dot votes or a working prototype.

  1. 2023 to now
    Design Operations and Product DesignFounder & Product Lead at Motomo this year. Design operations for Thumbtack and Pluralsight before that.
  2. 2020 to 2022
    Product Design Manager, Meta AIOversaw a team of up to 7 designers building AI demos
  3. 2018 to 2020
    UX Manager, Kaplan0 to 1 learning platform and design system
  4. 2015 to 2018
    UX and Product DesignClient apps at HappyFunCorp and the BET photo galleries
  5. 2009 to 2015
    Product ArchitectShaping how products were structured and built
  6. 2004 to 2009
    UI EngineerWhere it started, building interfaces in code